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shader-dev

development

A GLSL shader skill covering 36 techniques for real-time visual effects in ShaderToy-compatible code. Handles geometry modeling with SDFs, ray marching, lighting, simulation, procedural generation, an

Setup & Installation

npx skills add https://github.com/MiniMax-AI/shader-dev --skill shader-dev
or paste the link and ask your coding assistant to install it
https://github.com/MiniMax-AI/shader-dev
View on GitHub

What This Skill Does

A GLSL shader skill covering 36 techniques for real-time visual effects in ShaderToy-compatible code. Handles geometry modeling with SDFs, ray marching, lighting, simulation, procedural generation, and post-processing. Includes WebGL2 adaptation rules and a routing table to match requests to the right technique files. Instead of hunting across 36 separate GLSL topics, the routing table maps your effect goal directly to the right technique file with implementation steps and ready-to-use code templates.

When to use it

  • Working with shader dev functionality
  • Implementing shader dev features
  • Debugging shader dev related issues